Cost paths across the Wolds, part 2
Digging deeper This section will provide a little more detail about how I created the maps and worked out the least cost paths (LCPs) in Part 1. I’ve tried to keep it as simple as possible, but be warned, it does get a bit technical. Any questions, please leave a comment below. Working with cost surfaces We will need a cost surface. Basically, this is a grid of the survey area made up of many cells (or pixels). Each cell…